At SIRT, we take our partners’ research projects to the next level by providing access to advanced technology, a dedicated staff of industry experts, faculty, and student researchers.
Companies partner with us to conduct research in a variety of focus areas, including computer programming, animation, and virtual production. Our core research staff is complemented by faculty and student researchers from Sheridan College—internationally renowned for its focus on the use of advanced technologies within the content production process—as well as other post-secondary institutions.
Our main research areas are:
1. Unreal Engine outputs a cliff face environment onto the LED wall while the actor in the foreground is filmed and composited in realtime.
One of our core specialties here at SIRT, Virtual Production (VP), involves the use of our LED wall and advanced camera tracking technologies. This system makes use of Unreal Engine to bring to life compelling and engaging visuals on our LED wall, removing postproduction time and shifting the creative decision making to production instead.
2. Timelapse of the assemble of our LED wall
SIRT’s motion capture volume consists of 42 truss-mounted OptiTrack cameras within an 1800sqft capture space and is capable of supporting up to 10 actors at once.
1. m-body ARTP – Motion capture suit, reflective markers and headcam
2. Optitrack Prime 17 and 41 infrared cameras in our MoCap volume.
The system is pivotal in virtual production research and for tracking cinema cameras. SIRT researchers use the volume to conduct virtual production tests, to capture data for research projects, and to deliver motion capture workshops.
An integral part of our operations here at SIRT often involve the use of different software’s and programs. Our cutting-edge technology is made possible through software development, integrating new technologies with different platforms and tools. Such as architecting and developing a software that would allow a user to use for it’s specified purpose, whether it be for Game Development, AR/VR, or Film Production.
1. Spawnify CTO
2. Path to Career CTO
1. Re-Imagine AI, Memory Care project.
Virtual humans are computer-generated human characters that are found in animated and visual effects-based productions.
They can use language, enact human gestures, show emotion, and react to verbal and non-verbal cues. Most importantly, they are photorealistic. This is achieved through our high-end photogrammetry rig and through attaching facial rigs to real humans, which defines the range of motion set.
2. m-body ARTP Full body scan.